Standard Screens skins

Atomic Advance

starvingartist

2024-07-01 3:16AM

56545

As a longtime fan of Nintendo's seethrough hardware, I would like to share a series of new translucent skins for the Game Boy Advance. Choose from 5 fun colors: AtomicPurple FireRed LeafGreen WaveBlue SmokeGray Features: Portrait and Landscape modes on modern iPhones Portrait mode support for older iPhones QuickLoad and QuickSave buttons for convenient gameplay Tap and hold the screen to fast forward on modern iPhones Press between A and B buttons for AB functionality iPhone Teardown Internals Wallpaper by iFixit, is licensed under Creative Commons BYNCSA 3.0

WiiUDS Black - New skin release for NDSv2

ark

2024-06-30 5:41PM

35477

Update: Portrait skins released. All new WiiUDS Black skin for NDS. Supports all compatible iPhones. As of 130724, WiiUDS is incompatible with the latest update of Delta v1.6 on iPad. Revised iPad skins will be released in the coming weeks. If you have the older version of Delta on your iPad, the skin will continue to function until the app is updated. Portrait: Control the CStick by dragging your finger over the circular area. Release your finger to reset the CStick's position to the center. Landscape: Reversible top and bottom screens Simultaneous thumbstick and DPad input Minor improvements to button mapping and overall skin design

WiiUDS White - A DS Skin with dual control inputv3

ark

2024-06-30 5:36PM

15953

Update: Portrait skins released. Landscape skins are now grouped into groups V1 and V2. See images above for reference. A white DS skin simulating the WiiU layout. The first DS skin with dual input thumbsticks and DPad. Supports all compatible iPhone models. As of 130724, WiiUDS is incompatible with the latest update of Delta v1.6 on iPad. Revised iPad skins will be released in the coming weeks. If you have the older version of Delta on your iPad, the skin will continue to function until the app is updated. Portrait: Control the CStick by dragging your finger over the circular area. Release your finger to reset the CStick's position to the center. Lands

N-Gage QD [GBA-GBC)

lvcknvts

2024-06-26 12:59PM

376

Extract it first. Each .ZIP file contains GBA amp GBC skins. _________________________________ Just a goofy skin based on the legendary Taco Phone 2nd Generation Thank you for downloading my skin.

Action GBA

parosilience

2024-06-25 7:11PM

996

A comfortable Game Boy Advance controller with dynamic lightingFeatures of Action GBA: Works with all iPhones that run Delta, in portrait and landscape Buttons change colour to match the action of the screen Combo AB and LR buttons Big AB Buttons and Directional Pad Quicksave, Quickload, and fast forward

Solo Template - SNES Edition1.1

aphaits

2024-06-23 2:18AM

1181

Dark Mode Alternative amp More Accessible PDF Now available in dark mode for both dark design reference and also for those who likes using the template skin and prefers a darker theme. The PDF inside the deltaskin file is now friendlier for reference and retains Adobe Illustrator's layers for easy reference. Solo Skin Series This skin series is a personal project aimed at testing several aspects for my own curiosity, primarily focusing on multiplatform design workflow and multilayout compatibility while maintaining consistent visuals across platforms. The plastic series provides an opportunity to experiment with a glow effect that I've envisioned for a few months, insp

Solo Plastic - SNES Edition1.1

aphaits

2024-06-23 2:17AM

4745

Alternative NoGlow Version For those on older devices, the glow effect can be taxing on the hardware, especially for iPhone 6S users. This version is lighter without glow effects for those who wants to run the games smoother or just prefer to have the experience with less screen distraction. Solo Skin Series This skin series is a personal project aimed at testing several aspects for my own curiosity, primarily focusing on multiplatform design workflow and multilayout compatibility while maintaining consistent visuals across platforms. The plastic series provides an opportunity to experiment with a glow effect that I've envisioned for a few months, inspired by other imp

Solo Template - NES Edition1.1

aphaits

2024-06-23 2:14AM

970

Dark Mode Alternative amp More Accessible PDF Now available in dark mode for both dark design reference and also for those who likes using the template skin and prefers a darker theme. The PDF inside the deltaskin file is now friendlier for reference and retains Adobe Illustrator's layers for easy reference. Solo Skin Series This skin series is a personal project aimed at testing several aspects for my own curiosity, primarily focusing on multiplatform design workflow and multilayout compatibility while maintaining consistent visuals across platforms. The plastic series provides an opportunity to experiment with a glow effect that I've envisioned for a few months, insp

Solo Plastic - NES Edition1.1

aphaits

2024-06-23 2:12AM

4822

Alternative NoGlow Version For those on older devices, the glow effect can be taxing on the hardware, especially for iPhone 6S users. This version is lighter without glow effects for those who wants to run the games smoother or just prefer to have the experience with less screen distraction. Solo Skin Series This skin series is a personal project aimed at testing several aspects for my own curiosity, primarily focusing on multiplatform design workflow and multilayout compatibility while maintaining consistent visuals across platforms. The plastic series provides an opportunity to experiment with a glow effect that I've envisioned for a few months, inspired by other imp

Solo Template - GBC Edition1.1

aphaits

2024-06-23 2:09AM

939

Dark Mode Alternative amp More Accessible PDF Now available in dark mode for both dark design reference and also for those who likes using the template skin and prefers a darker theme. The PDF inside the deltaskin file is now friendlier for reference and retains Adobe Illustrator's layers for easy reference. Solo Skin Series This skin series is a personal project aimed at testing several aspects for my own curiosity, primarily focusing on multiplatform design workflow and multilayout compatibility while maintaining consistent visuals across platforms. The plastic series provides an opportunity to experiment with a glow effect that I've envisioned for a few months, insp